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Pokemon Sinnoh Remade

Pokemon Sinnoh Remade
Name: Pokemon Sinnoh Remade
Created by: ArcSin Jesse
Source – credit: https://www.youtube.com/@arcsinjesse
Description:
Pokemon Sinnoh Remade is a Fan-made Game by ArcSin Jesse using Unreal Engine 5. This game is playable and you can play it on Windows OS. That’s all thing we need in a remade version, 3D, music, and more… This concept doesn’t have a story but every function is working. And I catch Heatran via Great Ball. How about you? Let’s play it!

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If you like some remade version, you can play Pokemon Emerald – Beautiful Remade Pokemon Emerald – Beautiful Remade.

If you’re ever lost, the entire map is made essentially 1 to 1 with the original map from Diamond and Pearl, so you can cross-reference that if needed.

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Wild Pokemon do not appear everywhere; outside, they will appear in bushes that have a thin outline enabled on them. You can see an example of these in the first area right behind the female Ace Trainer. Inside Mt. Coronet, pokemon will spawn differently in each room, and will prefer to spawn towards the more open areas of the rooms to try and prevent them spawning in walls. If you’re trying to grind out encounters, I’d recommend running around the whole middle of a given room.

Trainers will battle you when you walk into their line of sight, and will be re-enabled to battle
once you go through a loading zone.

There are some system changes to the way the battle system works; I wanted to make battles faster
so you are presented with your options only when it is your turn to move. When you have the opportunity to press an attack, it is your turn. Swapping from a fainted pokemon counts the same as if they were alive as well, which can make for some difficult options where you can swap in a slower pokemon and get hit twice in a row.

There are also no statuses, and moves are preset for each Pokemon. Critical hits, stat debuffs (like speed debuffs from rock tomb), and ev’s and iv’s are present, although ev’s and iv’s are all locked at set values. (flat 100 for evs, flat 25 for ivs)

ALSO I would recommend not leaving Spear Pillar once you begin the event until it is finished; it should all function correctly but there may be some visual issues.

KNOWN BUGS
-After catching a Pokemon, you won’t be able to jump until you tap the Show Team button or the Cancel button.
-There is some visible lighting artifacting on the roof of the cave in certain sections.
-Very rarely, you will not be returned to the correct location after a trainer battle, if this happens you can press ‘0’ as a debug key to teleport back to the beginning of the map.
-Also very rarely, falling off of cliffs will not return you correctly to the ground. (this only ever happened to me once in testing though)
-The pokemon you start a battle with may still exist in the world after ending that battle, meaning you won’t be able to walk through that area. If this happens, either cycle your team around in the Show Team screen or open your PC.
-For some reason, Ace Trainer Jeb will disappear after you battle him, until the room is re-loaded. A tragedy you don’t get to hear his awesome joke…
-There is a bit of a performance hit after the end of the game; not sure why this happens, but it only happens after you’ve loaded and unloaded the Spear Pillar area a lot I believe.

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This game is a fan-made games on Windows. It’s a concept and playable in English.

Pokemon Puffy Pink
Gameplay:


Documentation:
Pokemon Spawn Locations
Download:
Final version
Posted by Ducumon