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Pokemon Trading Card Game Neo


Name: Pokemon Trading Card Game Neo
Remade by: Cataclyptic
Based on: Pokemon Trading Card Game
Source link: https://www.pokecommunity.com/showthread.php?p=10594924#post10594924
Description:
Hello, Welcome back to Ducumon Website and I’m Pokemoner. Today, we will play Pokemon Trading Card Game Neo by Cataclyptic. It’s a GBC Hack ROM and based on the Pokemon Trading Card Game.

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It’s the same as Pokemon TCG but all cards in-game have been replaced with generation 2 pokemon cards, and everything has been balanced. It’s completed in English. And now, Let’s play!

This hack, Pokémon TCG Neo, is a near complete overhaul of the base game in terms of battling. Why? Because all the generation 1 cards in this game have been replaced with generation 2 cards, and everything has been balanced.

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Featuring your favorites from Neo Genesis all the way to Skyridge, so many cards have been added and replaced that it ‘s completely changed the way this game is played. Pokémon, attacks, abilities, even a few trainer cards- altered to create a completely new battling experience. If you’re looking for a TCG hack with all-new pokémon cards, look no further and download the link below.

If you aren’t looking for a new way to play the old TCG, see the instructions below.

FEATURES
As previously stated, all 187 pokémon in this game have been replaced by generation 2 cards from real life sets. This completes the real Johto Pokedex, with some kanto Pokémon thrown into the mix. These card’s attacks and abilities either reflect their real life counterparts, come close to it, or I ignored it for a better attack. Trainer cards have also been altered, but not as extensively. In particular though, Super Energy Removal is no longer in the game, having been replaced by Master Ball.

Everything in this game has been balanced. Cards that I thought were weak received buffs, and cards that I thought were too strong received nerfs. In general: Pokémon, especially evolved Pokémon, got more powerful, while trainer cards became less powerful. Games will now be more focused on the pokémon and not the trainers, giving new strategies to pursue!

As 95% of the cards in this game are different, the dialogue, trades and text in the game have also been altered to reflect that difference. In particular, there are now only 7 promo cards and EVERY card in the game is obtainable, so deckbuild to your hearts content; no more Card Pop holding you back from key cards.

Speaking of which, every single NPC deck has been altered. Some even use completely different strategies. This is also true for the auto deck machines, of which I mostly just filled with ideas for fun decks that I had and the boss’s decks. One minor note: You can get the Imakuni? card after beating him 2 and 4 times instead of the 3 and 6 in the base. Another notable trainer- the guy who wants to steal all of your energy cards- no longer does so because that was annoying. You can now get a promo by being nice to him.

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Finally, the tutorial duel has been eliminated. I’m going to assume you all know how to play the card game; thereby letting you skip the tutorial and go straight into the fun. The dialogue for learning the game has been unaltered, so use that if you must.

KNOWN BUGS AND GLITCHES
I can’t do anything about these, but all of them only minorly affect gameplay, so it’s fine. If any of you know how to fix them or what’s going on, feel free to comment below.

– Acid’s effect to make the opponent unable to retreat does NOT work on the AI. This is actually a holdover from the base game: it doesn’t work there either. Tried to make it work by altering the AI retreat actions, it didn’t, so the Acid effect just isn’t present in my hack.

– Dratini and Suicune are in weird places on the computer menus. This is a result of me being unable to repoint Snorlax’s Thick Fat to another pokémon, so I did some fiddling with Dratini and made it work except for in the menus.

– Entei’s Protective Flame doesn’t show the Protect animation if successful. This is because I’m not sure how to make it do two animations at once. The effect works regardless.

– Houndour’s Smog attack, when used by the AI, displays as Flare. Not even sure why on this one. The attacks still works regardless, but the text is shifted on the AI.

– The AI doesn’t appear to know how to use Energy Spike and Energy Search. Not sure how this one didn’t work either, especially because the code is unaltered from the base game. With Energy search, I think it’s because only two decks have specified targets, therefore only two decks can play the card.

WISHLIST
Although this game is completed, there are a couple of bonus things I would like to do, but don’t have the coding skills to implement them. If anyone does know how to make these happen, then please comment below.

– Have Acid actually work.

– Have the Teleport Effect commands be optional/ Have the Teleport commands do damage without switching if you only have 1 Pokémon / Make the AI understand that Teleport does damage. For making more attacks that do this, of course!

– Have Blissey’s Heal ability remove 2 damage counters instead of one. I tried to make this happen and it results in HP Underflow if it removes only 1 damage counter.

– Make Super Fang ignore Weakness and Resistance. I had plans to implement this in the game, but it just doesn’t work if the defending pokemon is weak to Super Fang- it deals twice half HP, which translates to a guaranteed KO, which isn’t remotely fair.

– Somehow make the Wildfire code discard X cards from the top of the deck, independent of fire energies. I can think of a few cards that would be a lot more interesting if they had effects to discard say, 3 cards each time they attacked.

– Have more than Crystal Celebi use Shift on the AI. The AI sadly can only process 1 user of Shift (Crystal Type), I don’t know how to make it process the other 3 crystal cards.
– Make the AI use Energy Search and Energy Spike (Energy Boost). Self explanatory.

– Change the set symbols. I’d love to make all the cards from this game have set symbols from their real life sets, but for the life of me I can’t find those graphics anywhere.

– Change the booster packs. I’m genuinely not sure how to change the booster packs, but I want to.

This game is a GBC Hack ROM. It’s Completed in English.

Screenshots:

Gameplay:


Cheat Codes:
Pokemon Trading Card Game Neo Cheat Codes
Download:
Pokemon Trading Card Game Neo (Completed)

Posted by Ducumon